And then there was Skyrim . While we don’t know if for sure Elder Scrolls: Skyrim will make an appearance during a press conference, one would assume that given Bethesda’s previous success with launching Oblivion on the Xbox 360 console first, that Skyrim would be touted as more connected with Micros
Dead Rising 2 , the highly anticipated sequel to Capcom's multi-million-selling zombie action video game is here! Dead Rising 2 executive producers Keiji Inafune and Shinsaku Ohara unveil development stories, provide a live demo of creating new weapons, and reveal other exclusive content. Followed by a Q&A sess
Game Rant has come together to list 5 games that are prime examples of that overhype. Adventure Games Crafting Guide that, either through the companies promoting them or the fans wanting them, were hyped as the next big thing and in some way, didn't deliver or meet expectati
E3 2011 is only one week away and fans are no doubt clambering for details on what to expect from their favorite developers and console manufacturers. We’ll be bringing our readers live coverage of all the high-profile E3 events and closed-door meetings — but, in the mean time, we thought we’d take a moment to summarize what we’re expecting to see at the upcoming keynote addresses — this time for Microso
While Molyneux has certainly made this attitude a recurring (and expected) one, many of the creative ideas from him are the ones that never saw the light of day. Personally, I’m of the small camp who believe the Kinect/Natal demo Milo was an interesting idea that deserved to be investigated upon further ; maybe not with Kinect, but with the idea of simply talking to a person and developing a social relationship with them over time, similar to how you build the foundation of a city into a giant metropolis. Molyneux’s Milo project became one of the most iconic figures of the early years of Kinect, but the project was never realized, Kinect functionality or not. And quite frankly, Milo remained one of the more interesting Kinect projects. Considering the widespread disapproval of Kinect, one of the few good things to come out of it was the potential of a game like Milo . Molyneux was trying to make something cool out of something massively disliked: Milo out of Kinect.
It's hard not to take families with younger children into consideration when reviewing Fable Heroes , but even they deserve something a little better than this. There are hints of complexity that suggest the game is for an older audience, while the look and gameplay make it seem like a broad, kid-friendly title that carries the Fable name. Unfortunately, in service of trying to win over the most gamers (or even non-gamers) possible, Lionhead may lose every
As of right now the only titles we have pegged to make an appearance during Microsoft’s press conference — as opposed to appearing on the show floor — are Gears of War 3 , Forza 4 , and a new Star Wars title developed specifically for Kinect. Aside from that the console exclusives are all left to speculation, but there are a few top tier titles that we most definitely would like to see app
3. Fable
Peter Molyneux has become something of a joke to some gamers. He's become infamous for promising incredible things in his games and failing to deliver on such a level that it's spectacular. Nowhere was this more apparent than with Fable for the Xbox. Peter promised incredible things, like "trees that grow in real time", "rival factions that go to war with you", "characters that age over time" and so on. With all this and more going into one game, Fable had to be one of the best things ever, ri
Please note: just because a game didn't deliver on everything it said it would doesn't mean it was bad . A number of these games were still good, or at least decent. They just didn't deliver of everything they were meant
Superstars Jim Lee ( Batman: Hush ) and Mark Hamill (voice of The Joker, Batman: Arkham Asylum and Batman: The Animated Series ) join forces with the DC Universe Online development team to reveal the exciting backstory of this action MMO (Massively Multiplayer Online) game. Jim, Mark, and key members of the development team from Sony Online Entertainment discuss how an earth-shattering chain of events will make you the key to the salvation or ruin of the DC Universe when the game launches this November. All attendees will receive a DCUO VIP Beta
This idea continues with microtransactions, something that Molyneux has been dead-set on improving. Trust me, I don’t like how microtransactions are being used today , but Molyneux has been working on ways to use them without letting them lean toward the realm of exploitation. He’s condemned the use of microtransactions in the mobile version of Dungeon Keeper , claiming they are not consumer-friendly, but he wants to find a way to make them palatable to an audience. That’s become something of another recurring trait of Molyneux: taking something universally disliked and trying to refine it so that it isn’t hated nearly as much.
