Red Dead Redemption has its fair share of grounded details, like how Arthur’s interactions with people are negatively affected if he doesn’t mind his hygiene, and then there are unique details like an after-hours ghost. Who wouldn’t stay up late and wander darkened streets if it means running into a ghost? Fine, these ghosts play it even scarier by hanging out in alligator-infested swamps… but isn’t the danger worth meeting the spirit of Agnes Dowd ? Well, run into her on a foggy night at the Bluewater Marsh between 9 PM and 3 AM. Don’t worry about the foggy weather making it difficult to spot her - reportedly, she’s shout
Nonetheless, these items suggest that Vikings used to roam the area that Red Dead Redemption 2 patch notes Dead Redemption 2 takes place in. Specifically in the area north of Annesburg in New Hanover. There you will find a small hole in the ground which leads to a table where a skeleton can be seen. Was this one of the victims of the Viki
The original game was always a touch ambiguous about how John won his facial scars. Aside from a voice clip that happens when John attempts to fight wolves in the first game with a knife, players were left to speculate as to what animal did that to him. This is confirmed in RDR2 to have in fact come from a close encounter with a wolf pack. After Arthur and Javier track John in the Grizzlies, they come across a perished horse and tons of evidence of a fight, and then a wolfpack as they come off the mounta
You can track NPCs and see they have actual, fully realized lives. If nothing else, Red Dead Redemption 2 finally proves what Elon Musk has been saying for years about simulation theory. We could be living in a simulation right now (and probably are) and we wouldn't even know it. The gunsmith you followed home and watched have dinner through his window doesn't know he is an NPC. Gets you think
In a dark reference to an event 16 years into the future, as Agent Ross is leaving with Agent Milton after a tense stand-off with Arthur, Ross makes a snide comment to a three-year-old Jack Marston. "Enjoy your fishing while you still can!" he snarks as he walks away. This ends of being an ironic statement when Jack avenges his father’s unfair end by ambushing Ross while he himself is enjoying post-retirement fish
Before giving players time to mourn the ending of the main game, they are suddenly thrown back into the story and very suddenly into John’s shoes. We follow the Marston family 8-ish years after the events of the main story, trying to live a normal and prosperous life. During the events of the Epilogue, we get to see Beecher’s Hope go up piece by piece. This includes the infamous barn. After finishing the Epilogue story, many players felt that this could be Rockstar’s attempt to give John a playable afterl
Arthur Morgan is the central character and main protagonist of Red Dead Redemption 2 . Set in 1899, the game revolves around the life of Arthur, a lifelong outlaw and member of the Van der Linde gang. Its set during the decline of the Wild West as Arthur and his fellow criminal must survive against rival gangs, the encroaching government authorities, and other nemeses. The game is considered a prequel to the original Red Dead Redemption, and it features appearances by fellow gang member John Mars
Watching a grieving widow sobbing uncontrollably over the corpse of her husband can leave you breathless. You can get into a flame war with just about anybody by saying the wrong thing at the right time, and some of the reactions are uncanny. Or what about people who played the whole game and never once experienced the unrelenting terror of an attempted murder at the hands of the "night folk"? That was one of the best "hidden" aspects of this game, and people who didn't venture into Roanoke at night missed some truly scary mome
Put a dead body into a pig pen, the pigs will eat it. Watch a guy mining gold, he will call you out and tell you to be nice (which you probably won't be once he finds some). If you use Deadeye while in a field, you can track the wind direction by watching where the pollen is blow
The two brothers who allow themselves to be physically abused to win the affection of a woman they both love is a perfect example, especially in how the last mission in their story plays out. Perfection. Or what about the people who missed the vampire in Saint De
It also showed the true scope of the game, as you could harass anyone in the game and get a reaction. In game worlds normally full of dead, blank, lifeless NPCs and canned interactions, that is the one aspect that truly showed how huge in scale RDR2 truly is. And outside of showing the impressive scale of the game, it was just incredibly funny. Here's hoping every single game that comes out henceforth has an antagonize but
No gaming world has ever felt as real as the world in Red Dead Redemption 2 does. There are literally hundreds of open world games out there, and almost no open world has ever been this fully realized or fun to play around in. Even the bigger games have nothing new to do after the first ten hours. But not Red De
