Sure, John and Dutch exchange a few words before he ultimately pulls the trigger, but it seems unlikely that their simple exchange was enough to change his mind. Adding to the plot twist, the last words Dutch speaks before shooting Micah just sound so world-weary. Did seeing John again make him realize the error of his ways? Did he just want to cut off his last connection the old gang and move on? It's never made clear, and that is more than likely by des
John had two very good opportunities to finish and kill the man who changed the course of his life. Dutch was a father to John, taught him almost everything he knows. Yet in the hardest of times Dutch starts to believe John is a rat, and at a later time even insults John’s family. This begs the question, why didn’t John just finish the job before it started. John, Sadie, and Charles had Dutch outnumbered and outgunned after the death of Micah, and they let him walk. In John’s next encounter with Dutch instead of killing him, leaves him to commit suicide. Was there still a feeling of love and appreciation there or why exactly did John give him the cha
In May of 2010, fans of action-adventure and third-person shooter games were given a rare treat; the ability to be a cattle-rustling, train robbing, cowboy in an immersive Western environment. As John Martson, a former outlaw, gamers were tasked with hunting down three members of his former gang in exchange for the government releasing his wife and son. Traveling through a version of the United States during the decline of the American frontier, gamers could engage in gunfights, play cards in a saloon, all the while having their morality levels fluctuate depending on their acti
The next time you amble over to your nearest card house (or weekly poker night) to play a game of chance, don’t use the house deck - pull out these _ Red Dead Redemption _ playing cards and be a winner before you’re even dealt your first hand. These limited edition playing cards were promotional material for _ Red Dead Redemption _ and have become a major collecti
We wanted to run and have the freedom to charge from one place to the next without silly restrictions. It held us back as players and we will forever wonder why we're unable to run with Arthur Morgan all the way to the donation
The divide is coming faster and faster at this point. With the arrival of these two hired guns, everyone can tell that sides may soon be taken. The Van Der Linde gang was never a group of hired guns and careless murderers yet that is exactly what the camp is
Arthur arrives at camp with information on Agent Milton’s informant. Arthur tells everyone to pick a side because this is over, and outs Micah as the rat. Sides are picked, guns are drawn, and the murder of Mrs. Grimshaw occurs. In the midst of all this chaos, Dutch arrives in the center of the conflict demanding who is with him and who is betraying
Arthur Morgan always dreamed of a place beyond the gang which was better, but was there really anything out there? His entire life was with the gang and his time spent out of the gang was with a horrible fat
As the last of the outlaws are hunted down at the dawn of the 20th century, the Wild West is tamed. Arthur Morgan must decide if he will turn his back on the Van der Linde gang that raised him, or risk the swift hand of judgment by the best bounty hunters and law enforcement Uncle Sam can s
Dutch escaped and if you played the original Red Dead you would know the Marston's never truly lived a full life. All of Arthur's attempts at making the Open world Games DLC a better place failed and his life was basically forf
There are many layers to this man, but there are still several questions the game leaves unanswered. These questions will plague players until the end of time as his death is final and forever will be. Keep reading to learn about the ten questions we still have about Arthur Morgan after R
If you explore the swamps of the bayou, you can run into all kinds of crazy supernatural things, including ghosts, phantom trains , and the Night Folk. The Night Folk are a group of pale, murderous psychopaths that you can randomly encounter while out on a moonlit swamp str
This is something you can only discover once you get to the epilogue. Taking over for John, you can go to almost any of the old towns and cities from the first Red Dead Redemption , but you'll very quickly discover it is not how you remember it. This is particularly true once you enter the town of Armadillo, only to discover that the town has largely been abandoned. This is due to the spread of several deadly diseases that left the town's population decimated. There's only a small handful of people left, with the only one seemingly untouched by the plagues being Herbert Mo
Arthur responds with this classic quote. Since the time Dutch basically adopted Arthur, to all the years spent with Hosea and John, just to end it all and side with Micah. It is one of Arthur’s most powerful lines because the player can feel the pain in Arthur’s vo
